When you are need more of a resource, put a new room beside the upgraded one. The best way so far, is to place one room, select it, and upgrade it by clicking the arrow where the hammer usually is. Do not place another of the same room type right beside the previous room right away, as it will merge the rooms into a bigger room. When you make a new floor, start out with one room. Leave the couple in the room that the tutorial has you put in living space. Devote a floor to a task - living, food, power, etc. Follow this tutorial, and after you finish, start making floors. It’s not all that hard to get more residents, however, and so it’s a lot of morbid fun just picking different experiments to see how people react.Leave a like and don't forget to favorite!ĮDIT: Thank you all who liked my guide, now it has 5 star rating! Thanks for your big support!Įarly game, the tutorial has you set things up close together. At one point the scientist got mad at me for trying to encourage bike riders to pedal faster through the use of fragrant oils, but when I switched to periodic electric shocks as a form of coercion, the population of Vault 88 decreased by one. Choosing the more humane options won’t elicit much of a reaction, which is bad for Vault-Tec’s experimental goals, but go too far and the residents will just leave. You can use the eye machine for its intended use, or, you can use it to show people a series of images intended to indoctrinate them into a life of indentured servitude. But all of these devices can also be hooked up to a terminal where you can tweak their parameters. Later you’ll be able to build a slot machine to keep everyone entertained, a soda dispenser so they’re refreshed, and an eye exam machine for, you know, making sure they can see. The first is a simple exercise bike, one that can be used to help provide power to your vault.
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